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When the dialog pops up, choose which type of conversion you want to do: “Static Mesh” (no skeleton), “Skeletal Mesh” (character or with joints), or “Animation”.From the main menu, select File > Send To > Daz to Maya.Make sure any clothing or hair is parented to the main body.You are done installing the Daz to Maya Bridge! From the DazToMaya tab of the Shelf, you should now see an icon for “DAZ IMPORT”.If you have tabs disabled in the Maya Shelf, you may need to click the “cog” icon and select “Shelf Tabs” to find and select the “DazToMaya” tab.Click this tab to find the DazToMaya options
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In Maya, you should now see a “DazToMaya” tab in the Maya Shelf toolbar.If Maya is running, you will need to restart it for the Daz to Maya Bridge module to load.For most Maya setups, you should be able to just click “Select Folder.” You will then see a confirmation dialog stating if the plugin installation was successful.On Mac, the path should be “/Users/ /Library/Preferences/Autodesk/maya/modules”. On Windows, the path to install modules should be “\Users\ \Documents\maya\modules”.The starting folder should be the default location for Maya plugins and modules. Use the window popup to choose a folder to install the Maya module. From the Daz to Maya Bridge dialog, there is now a section in Advanced Settings for installing the Maya module. The Daz Studio plugin comes embedded with an installer for the Maya Bridge module.Alternatively, you can manually install by downloading the latest build from the Github Release page and following the instructions there to install into Daz Studio.
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This will automatically add a new menu option under File > Send To > Daz to Maya. You can install the Daz to Maya Bridge automatically through the Daz Install Manager or DazCentral.
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